Transform the provided character into a tiny chibi-style sprite with a proportionally oversized head (about 60–70% of total height) and a very small body. Render the character in a semi-pixelated style (clean pixel edges with slight smoothing, not fully 8-bit). Emphasize cuteness with simplified facial features, large expressive eyes, and soft shading.
The character should be standing upright in a neutral pose, fully visible, centered in frame. Remove all background elements, UI, and props — only the character should remain.
Place the character on a pure black background (#000000).
Keep the original color palette and key design elements (hair, outfit, logo), but simplify details to match the small sprite scale. Add subtle pixel-style shading and minimal highlights for depth.
Output should resemble a polished game-ready sprite: clean silhouette, crisp edges, no noise, no blur, no extra objects.
